Gremlin Digital Video | 1995-10-13 | 45.5 MB | 320x240 | 12fps | 3 minutes, 59 seconds
Transcription: Basically I'm writing and designing the logic in the game intelligence. That part of the game will involve a user control so the user can make the game playable, make it look realistic, join the animation together, make the actions flow out to each other. Beforehand most people just worked on sprites but now we've got motion capture animation. Motion capture is recording movements of people or things in three dimensions so that the computer can animate figures using real movements rather than artificial animations. A person doing the motion capture has to be covered in small reflective markers ...